Posted on by Scott Delahunt

Last week, Lost in Translation looked at a fan-made audio drama, including the nature of audio plays.  The post goes into greater detail about the needs of an audio adaptation.  This week, Lost in Translation looks at another fan audio work, Star Trek: Outpost, from Giant Gnome Productions.

Like Starship Excelsior last week, Outpost is a Star Trek fan audio series set after the end of the Dominion War.  However, Outpost is set on Deep Space Three, a neglected space station near the borders of both the First Federation, first seen in “The Corbomite Maneuver”, and the Ferengi Alliance.  The relative calm of the sector compared to those abutting Klingon space, Romulan space, and the ones consumed by the Dominion War meant that Starfleet did what it could to keep the station running without spending too many finite resources.  Commanding the station is Captain Montaigne Buchanan, an efficiency expert who has managed to keep the station going with fewer and fewer resources.  Captain Buchanan is looking forward to his efforts at the station being rewarded with a promotion to Admiral.  However, the transfer of Lt. Commander Greg “Tork” Torkelson from the USS Remington to become as the station’s Executive Officer, throws a few hitches into Buchanan’s approach.  Torkelson, as the Exec, also gains command of the USS Chimera, an Oberth-class starship similar to the USS Grissom from Star Trek III: The Search for Spock.

Deep Space Three has a reputation for being a place where Starfleet personnel whose careers have nosedived go to, a collection of misfits and outcasts.  The Chimera‘s Chief Engineer, Chief Petty Officer Bert Knox, is one such character.  His goal is to keep the Chimera functioning, going so far as to salvage other decommissioned Oberths and to install alien technologies when the proper part isn’t available.  Torkelson’s arrival, though, brings in new ideas on how to make Deep Space Three relevant again.  Tork’s plans include re-opening parts of the station shut down to conserve power and resources, including the station’s mall.  While Torkelson’s choice to run the station – Ferengi brothers Vurk and Tirgil – may not work out as well as he hopes, Deep Space Three is beginning to turn around from its reputation.  Whether it can while Orion pirates, a rogue Klingon warrior, the return of the First Federation, and the general weirdness of the Pinchot Expanse are around is another question.

As mentioned last week, audio works need to create the setting solely through sound.  Redundant, but success and failure hinge on making sure the audience knows what’s around through sound cues.  Outpost succeeds here; the Chimera and Deep Space Three have different sounds, and starship and station both individualize their sets even further.  The bridge of the Chimera has the proper sounds as expected and is different from the engineering section and sick bay.  Likewise, Deep Space Three’s command centre is different from the station’s sick bay and from the mall.  And when power is lost in one episodes, the background sounds disappear.

Like Excelsior, the cast of Outpost is more than compentent, and the two productions share a couple of voice actors, Larry Phelan and Eleiece Krawiec.  Of note, the father-and-son team of Ben Cromey and Doug Cromey are fun to listen to as the Vurk and Tirgil, especially their rallying cry, “We’re gonna die!”  Combined with the writing, the episodes of Outpost are compelling, with characters who have depth and can be empathized with, even when they’re not immediately sympathetic.

One thing the creators of Outpost do is create “minisodes”, or mini-episodes, when at conventions.  They bring in netbooks with USB microphones and get volunteers from the audience to read parts in a script to show how a show is put together.  Overnight, they edit the parts together, add in the sound effects and music, then present the minisode in a panel the next day.  A good example of how the creators get this done is the minisode, “Ferengi Apprentice“, recorded at the Denver Comic Con.  They had some problems with the recoding due to an unshielded cable interfering with a microphone, so the episode was redone, but both versions, the original recorded at the panel and the redone one, are included to show the differences.

Star Trek: Outpost is another fan-made production that takes pains to fit in with the original work.  The effects are correct for the era, and the Chimera‘s mish-mash of parts include sounds from Star Treks of old.  The result is a well-done adaptation that demonstrates how to adapt well.


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