Tag: comic adaptations

 

Posted on by Scott Delahunt

Lost in Translation continues its retrospective with a fresh look at comic book adaptations.

There has been some uproar in the past few years about the number of adaptations being made by Hollywood. Looking at the past decade, there were no original works among the popular movies, with fourteen adaptations. Of those adaptations, eight came from comic books. Chances are good that if those eight were from a more literary source, which also excludes such genres such as science fiction & fantasy, romance, and all of young adult, there wouldn’t be an outcry.

But comic books are low brow, and thus are looked down on. Comics are for the masses. The studios, though, need the masses to be profitable. Some obscure yet acclaimed literary work just won’t hit screens outside specialty theatres. This isn’t to say that a comic book movie can’t be deep or moving. The issue is accessibility to the general public.

However, superhero movies, separating them from other comic book movies, are spectaculars. They’re big, loud, and filled with explosions. And they’re not going away, not anytime soon. Marvel is having a renaissance with its cinematic universe. DC is having success with the Arrowverse on TV. Until both Marvel and DC have a run of flops, they’re going to keep creating movies and TV series.

The advantage of comic books is that they are already a visual medium. The books can be used as a storyboard; this is what essentially happened with Scott Pilgrim vs the World. There’s no need to hunt through a tome to find descriptions of characters; they’re all there on the page. Superhero comics are built on action and drama with some titles having soap opera levels of inter[character conflict. Everything that a work would want to have.

The disadvantage, though, is that comics have a lot going on that just can’t fit into a 2 to 2.5 hour movie. The more characters there are to spotlight, the less that can be showcased. Finite time requires details to be dropped. With a TV series, there is more time to expand beyond the basics, but the budget per episode can’t match what a studio can throw at a blockbuster. There’s give and take.

One problem that’s starting to creep in that plagues long standing ongoing comics is continuity lockout. New readers can find that details a story leans on is in a hard-to-find long out-of-print issue. Crossovers bring their own problems. A storyline that requires readers to search for the other titles involved is a marketing move to generate more sales by introducing new readers to other titles. The drawback is that if a crossover goes on too long, the regular stories in a title get shunted to the side, especially in a company-wide crossover. Too many interruptions in the regular storyline will drive readers away.

With the Marvel movies, if someone missed a film leading to an Avengers movie, they may not know who a character is and why that character was there. Thanks to some deals made, Marvel Studios doesn’t have access to every Marvel character, most notably mutants related to the X-Men. Yes, there are exceptions, thanks to how fluid teams are in the Marvelverse, which causes headaches in lawyers and writers. Right now, most of the movies in the Marvel Cinematic Universe are origin stories, so not knowing how, say, Ant-Man became a hero isn’t important. Missing Captain America: Civil War could affect how a view sees the subsequent Avengers film.

It’s a balancing act. A shared universe means that characters can and will interact. Fans will try to get out to all the films, but it is possible to miss one, either due to timing, budget, or pandemic, and audiences shouldn’t feel like they’re missing a chunk because they weren’t interested in or able to see a specific film.

As with anything, if something is popular, Hollywood will exploit it. Right now, superheroes are big and are in no hurry to leave. They’re filling the role that the Western and the police investigation used to have, with none of the baggage of either. Non-superhero comics can and will slip in with some members of the audience none the wiser. There is plenty of depth to plumb from the medium. We should expect more adaptations and works inspired by comics to keep appearing for some time yet.

Posted on by Scott Delahunt

The Marvel Cinematic Universe has been successful with characters that the general public is mostly unaware of, including Iron Man, Ant Man, and the Guardians of the Galaxy. Wildly successful despite licensing their heavy hitters – Spider-Man and the X-Men – to other studios. The early successes came from recognizing that each character had an implied style; Iron Man fits naturally into a techno-thriller while Thor is epic fantasy and Black Panther is ideal for Afrofuturism. Marvel Studios is willing to give lesser known characters a chance as a result, allowing the mixing of superhero with another genre.

Doctor Strange first appeared in Strange Tales issue 110 in 1963, created by Stan Lee and Steve Ditko. Doctor Stephen Strange was a top surgeon in New York City, with the arrogance to go with it. However, with pride comes a fall, and the greater the pride, the greater the fall. For Strange, he had a long drop. After a car accident where he drove off the cliff, Strange found his career ended thanks to hands too damaged for even the second best surgeon to heal fully.

Unable to accept his fate, Strange exhausted his wealth to find a way to heal his hands. When Western medicine provided no hope, he switched to Eastern and learned of Kamar-Taj in Tibet. Spending the last of his wealth to get there, he scoured Tiber until he found the Ancient One, the master of Kamar-Taj. The Ancient One refused to heal Strange’s hands and instead offered to teach the doctor about mysticism, which he turned down. However, thanks to a freak blizzard, Strange couldn’t leave. He discovered that the Ancient One’s apprentice, Baron Mordo, was trying to take over Kamar-Taj. Mordo discovered Strange knew about his plans and restrained him with magic. The Ancient One was too powerful for Mordo to overcome, though.

Having witnessed the power of magic, Strange changed his mind about learning mysticism, reasoning that the only way to stop Mordo was to learn magic himself. After years of study, Strange mastered magic and became the Ancient One’s successor to being Earth’s Sorcerer Supreme.

Strange returned to New York, his hands healed thanks to his mastery of magic. He settled in the Sanctum Sanctorum in Greenwich Village along with Wong, whose family line served the Ancient One during his six hundred year lifetime. As Sorcerer Supreme, Doctor Strange fought such beings as Loki, the Dread Dormammu, Satannish, and the Undying Ones, along with more terrestrial threats like Baron Mordo and Kaecilius, defending the Earth alone and along side teams like the Avengers and the Defenders.

In 2016, the character got his own film in the Marvel Cinematic Universe. With Benedict Cumberbatch as the title character, Doctor Strange also starred Chiwetel Ejiofor as Karl Mordo, Mads Mikkelsen as Kaecilius, Tilda Swinton as the Ancient One, and Benedict Wong as Wong. The film acts as Strange’s origin story, showing how he went from arrogant surgeon to Earth’s Sorcerer Supreme.

Strange’s fall is straight from the comic, updated to reflect today’s technology. He is still the top surgeon, he still is arrogant, and he still has a car accident that destroys the function in his hands. This time, the reason for the crash is him trying to use his smartphone while driving. Strange spends his wealth and uses his research skills to try to find a way to heal his hands so that he can return to work. Western medicine again fails, leading Strange to seek out Kamar-Taj.

The search leads to Kathmandu, where Strange meets Mordo. Mordo leads him to where the Ancient One awaits. Strange is hesitant, not believing in mysticism, and gets kicked out of the Ancient One’s building. However, the doctor is persistant, staying outside day and night until let back in. The persistance pays off, and Strange is taken to Kamar-Taj. Strange is put through training, having to learn to accept the idea that magic is real. But once he gets past that hurdle, his learning accelerates.

Kaecilius is the main problem. While the world is unaware, Kaecilius is working with the Dread Dormammu to weaken the mystic shields protecting Earth. His first attempt to weaken the shields failed; the Ancient One is very capable of self-defense, and decapitation is difficult against a master of the mystic arts. Kaecilius is aware of another way to bring down the shields. There are three Sancta Santorum – one in London, one in Hong Kong, and one in Greenwich Village. When Kaecilius strikes in London, the Ancient One, Strange, and Mordo arrive too late to stop the destruction. During the fight, Strange gets flung through a portal and winds up in the Greenwich Village Sanctum Santorum.

Strange has some time to recover and explores the building. He is somewhat surprised to see that he is back in New York City but takes advantage of the time he has. When Kaecilius and his minions arrive, Strange is somewhat prepared. One of the minions winds up stranded in the Sahara Desert, and the Cloak of Levitation breaks free to help Strange fight the invaders. Kaecilius does wound Strange before leaving.

Thanks to his new knowledge, Strange is able to get to the hospital he used to work at and convince a former co-worker to begins surgery to save his life. He even helps by astrally projecting to give pointers. Kaecilius’ other minion, who was left behind at the Sanctorum, manages to follow Strange to the hospital. There is a fight on the astral, but when Strange begins to flatline, his co-worker shocks him. The electrical energy passes through the astral and into the minion. Strange works out the implications and tells her to up the amperage. The next shock kills the minion, which causes Strange to question himself. While he was arrogant as a surgeon, he did believe in the Hippocratic Oath, particularly, “Do no harm.”

Strange isn’t given time to work things out. The Hong Kong Sanctorum is under attack. By the time Mordo and Strange arrive, it’s too late; the building has collapsed. Strange, not wanting to kill anyone and not wanting Earth open to the Dread Dormammu, uses forbidden sorcery, temporal sorcery, through the Eye of Agamotto. The destruction starts to reverse, but Dormammu, coming from a timeless dimension, is not stopped. Strange decides to take the fight to Dormammu, bringing along time. It doesn’t matter how many times Dormammu kills him, Strange keeps looping in time. Dormammu finally bargains with Strange and Earth is saved.

The mid-credits sequence sees Strange talking with Thor (Chris Hemsworth) about being extra-dimensional beings and asking when he will go home. Thor replies that he and his brother, Loki, are searching for their father, Odin. Once Odin is found, all three will return to Valhalla. The post-credit sequence has Mordo beginning a crusade against sorcerers, especially those who break the laws of magic.

Casting for Doctor Strange is perfect. Cumberbatch has the proper look for the character, and the costume doesn’t need as much CGI or skintight material as characters like Spider-Man and Deadpool, Cloak of Levitation aside. Even with a lesser known character, accuracy does help sell the adaptation. As an origins story, things are being set up, so what is shown at the beginning isn’t what Doctor Strange is during the run of the titles he appears in. His most obvious magic items, the Cloak of Levitation and the Eye of Agamotto, are there.

There are some changes made to the background, though minor. Mordo and Strange aren’t rivals at Kamar-Taj, but break apart because of Strange’s use of forbidden sorcery. Strange’s hands aren’t fully healed, but he’s working on strengthening them. The key element of Strange’s background, though, remains intact – the pride, the fall, and the atonement, all done with a fantasy backdrop.

Marvel Studios is well aware that their success has been from being able to adapt titles from the comic page to the silver screen without compromising the characters. Fans and the general public alike can enjoy what’s onscreen. Doctor Strange is no different. The changes are minor and the film delivers a spectacle.

Posted on by Scott Delahunt

Superman is the first and best known superhero, creating the genre in Action Comics #1 in 1938. Since then, there have been many stories written about the Last Son of Krypton, leading to the character being adapted to radio, television, film, and books. Today, a look at the first Superman feature film, 1951’s Superman and the Mole Men.

Prior to 1951, there had been theatrical Superman releases, but they were serials run before the main feature, much like the 1943 Batman series. /Superman and the Mole Men/ was a low budget film, not quite running an hour. The movie starred George Reeves as Clark Kent and Superman, Phyllis Coates as Lois Lane, Walter Reed as Bill Corrigan, Ray Walker as John Craig, and Jeff Dorey as Luke Benson. Reeves and Coates would go on to reprise their roles in Adventures of Superman, Reeves for the entire run and Coates for just the first season. The popularity of the series made getting other roles difficult for them both, being typecast as Clark and Lois.

The movie begins with Clark and Lois arriving in the town of Silsby, population 1430 and home to the the world’s deepest oil well. The well is the draw for the Daily Planet’s top reporters, but they discover that the well is being shut down. Corrigan, the foreman, isn’t forthcoming on why, not to Lois and Clark, not to company PR rep John Craig, and not to his workers, who are wondering why the expensive tools are being buried. Lois feels like the trip is a waste. Clark feels there’s another story brewing. Corrigan isn’t forthcoming, though.

That night, while the visitors from Metropolis are at the Silsby Hotel, a second set of visitors arrives, coming up from the sealed well. Short, mishapen, they skulk around, eventually finding their way to the seventy-year-old security guard. The guard is found the next morning, dead. A doctor called in rules that he died of a heart attack. Given his age, it’s a reasonable call, except Clark notices that the guard’s tangerines are glowing, and the bag they came in is halfway across the room.

Clark pushes Corrigan on why the well is being closed. Corrigan comes clean; the well is deep, about six miles deep. The company kept going after finding a pocket of natural gas, hoping to find an oil gusher. Instead, the drill brought up goo that glows in the dark. Without a Geiger counter, it’s hard to tell if the goo is radioactive radium or just naturally phosphorescent. Corrigan also tells Clark that the drill suddenly hit a hollow pocket at about six miles down.

Alone, Lois starts to place a phone call. She’s interrupted by the visitors from below. The scream alerts Clark and Corrigan, who rush over to see what happened. They find Lois alone, but she describes what she saw. The group returns to Silsby, where news of the Mole Men is travelling like gossip.

Luke Benson isn’t one to let anything terrorize his hometown and will do what it takes to stop the Mole Men, including inciting a near-riot. The Mole Men, though, are peaceful. A young girl sees them and invites them into her room, where they play. It’s only when the girl’s mother comes into the room and sees the Mole Men that the situation turns worse.

The mother’s screams alert the town, and the mob rushes off to go after the creatures. Clark disappears, to Lois’ dismay, but she follows the story and the mob down the street. When she arrives, Superman is already there. The townsfolk, apparently not getting the Daily Planet, reacts badly, and they try to shoot Superman. Benson tries to punch Supes, earning a sore hand in the process. Superman disarms the mob, bending one rifle in half.

The Mole Men flee. Benson and his henchmen take a pack of hounds to try to find them, resulting in a chase across the desert to a reservoir. Superman catches up and warns Benson of what could happen. The Mole Men may be radioactive and if they fall into the reservoir, they will pollute the town’s drinking water. Benson and his cronies ignore the warning. One shoots a Mole Man. In a flash, Superman is off to catch him before he falls into the reservoir. The other Mole Man escapes, for now.

As Superman takes the wounded Mole Man to the hospital, Benson resumes his pursuit of the remaining one. The chase ends at an abandoned shed. The Mole Man is trapped inside as Benson and his cronies set fire to it. The Mole Man escapes and finds his way back to the oil well. He returns the next day with two more Mole Men and a weapon.

At the hospital, a surgeon manages to save the life of the wounded Mole Man, Lois, Corrigan, and Craig catch up to Clark, already at the hospital, though Superman has left again. Corrigan and Craig warn that Benson and the mob are on their way to kill the Mole Man there. Clark dashes out to check on the Mole Man while Lois, Corrigan, and Craig wait up front for the mob. Superman lands in front and stops the mob from entering. Benson slips away and spots the three returning Mole Men, who get the first shot on him. Superman realizes that they are looking for their friend, so brings the wounded one out, then steps in front of the laser to protect Benson.

Given the low budget, the special effects can be expected to be weak. The crew, though, worked around the limitation. Most of Superman’s powers come from superstrength and invulnerability. Superman doesn’t flinch from gunshots. Rubber can be used for the rifle that is meant to be twisted into a pretzel. Superspeed is shown in his reactions, pulling Lois out of the way of a gunshot. Flight gets trickier, but the movie shows Superman running towards the camera and leaping up, then changes to show the view of the ground from his view. The big effect was the moment where Superman swoops in to catch the falling Mole Man; it’s a quick enough scene that it’s over before the wires can be seen.

Effects, though, aren’t the best criteria to judge an adaptation. Comics have a huge advantage; effects are limited to the artist’s imagination and the cost of ink and paint. Reproducing Jack Kirby‘s art in film or television would push computer graphics to the limit even today. Simpler artwork, such as Superman picking up a car, as seen on the cover of Action Comics #1, still requires extra work as a practical effect. The goal is to represent the character to the medium’s best effort.

George Reeves managed to look like both Clark and Superman. While Christopher Reeve showed the transition from mild-mannered Clark to self-confident Superman through a change of posture and voice, Reeves used wardrobe. His Clark wears oversized suits; Superman is thinner but fit. Clark isn’t as mild-mannered in the movie; he takes the lead on the investigation of the well’s closure where Lois is willing to write off the trip as a lost cause.

Personality-wise, Superman is still Superman. In the movie, he made sure that no one was hurt if he could help it. He never threw the first punch. Superman made the discovery that the Mole Men weren’t dangerous except through passive touch. Benson may have been the villain, but Superman wasn’t going to let the Mole Men take their revenge on him. Reeves’ Superman came from the comics of the time and would still be recognizable compared to today’s version.

B-movies don’t get a large budget, so corners have to be cut. Comparing Superman and the Mole Men to today’s big budget movies isn’t fair. However, the B-movie got to the heart of who Superman was, even with the limited time it had. Superman’s origins were skipped over with an narration during the opening credits. The film jumped to its story early and kept the focus on the plot and on Clark/Superman. Superman and the Mole Man was very much a Superman story.

Posted on by Scott Delahunt

Comic book universes tend to grow. New characters get created, make guest appearances, get spun off into their own titles, then crossover everywhere. Some characters are popular but not enough to maintain a title. Others work better on a team than solo. When a large number of solo characters are popular, editorial toys with teaming them up. Both the Avengers and the Justice League came about for that reason – popular solo characters brought together in a new title to take advantage of the popularity.

With DC Comics, the characters include sidekicks to the main heroes. Batman has Robin. The Flash has Kid Flash. Green Arrow has Speedy. Aquaman has Aqualad. To complicate matters, Superman and Wonder Woman both had younger versions, Superboy and Wonder Girl. DC discovered that the younger characters drew younger fans; naturally, the company released a title to feature them, /Teen Titans/.

First appearing in The Brave and the Bold #54 in 1964, the original Teen Titans roster consisted of Dick Greyson’s Robin, Aqualad, and Wally West’s Kid Flash. In issue #60, the roster expanded to include Donna Troy as Wonder Girl. After one more appearance, this time in Showcase #59, the Teen Titans received their own title in 1966, picking up Roy Harper’s Speedy as a guest hero. The title ran until 1978, with a three year interregnum between 1973 and 1976.

In 1980, Marv Wolfman and George Pérez created The New Teen Titans. The roster this time around included Dick Greyson’s Robin, Donna Troy’s Wonder Girl, Wally West’s Kid Flash, Gar Logan as Changeling, Cyborg, Raven, and Starfire, expanding the original roster. This team came together to deal with Raven’s father, Trigon, a demonic lord of Hell who has enslaved countless worlds. With the threat defeated, the team remained together, facing off against Deathstroke the Terminator next. The title ran until 1996, spawning the concurrent spin-off Team Titans. The Titans followed two years afterwards, with Dick Greyson now as Nightwing, Donna Troy using no heroic ID, Wally West now as the Flash, Starfire, Cyborg, Gar Logan now going by Beast Boy, Roy Harper as Arsenal, and new member Damage. This title ran for three years, ending in 2002.

Comics pick up continuity the longer they run. DC’s main universe has been around since Action Comics #1, Characters develop and grow, whether editorial wants that to happen or not. DIck Greyson started as Robin, then left being Batman’s sidekick to go be his own hero as Nightwing, moving to Bludhaven. Wally West started as Kid Flash, then took over the mantle as the Flash. Donna Troi went through a few heroic identities, getting caught up in a continuity snarl during DC’s Crises. Gar Logan started as Changeling, changed his name to Beast Boy, and has been a member of both the Doom Patrol and the Titans over the years. The Titans may have only been around as a team since 1964, but they do have a history.

With the success of Arrow. The Flash, Supergirl, and Legends of Tomorrow on television, the creative team behind the shows teamed up with Netflix to create Titans in 2018. The series adds Geoff Johns, former Chief Creative Officer at DC Comics and writer on a number of titles, including a Beast Boy miniseries and Teen Titans volume 3. The series stars Brenton Thwaites as Dick Greyson, Anna Diop as Kory Anders, Teagan Croft as Rachel Roth, and Ryan Potter as Gar Logan. The show also has some key recurring characters, including Hawk and Dove (Alan Ritchson and Minka Kelly), a young Dick Greyson (Tomaso Sanelli) for flashbacks, and Conor Leslie as Donna Troy.

Titans begins with the death of Rachel’s adoptive mother, Melissa Roth. Detective Dick Greyson of the Detroit police department picks up the case and tracks down the girl, though not before a cult picks her up. Rachel’s dark side, though, turns the tables on the cultists, killing them. In Austria, an amnesiac Kory Anders finds herself in a gun battle and escapes, incinerating her pursuers. And in Covington, Ohio, a green tiger steals a video game from a electronics store.

Through the first season, the core team – Dick, Rachel, Kori, and Gar – come together. Each has their own story arc. Dick, despite having left Batman to go on his own, is still wearing the Robin costume when he stops crime the police can’t. Dick’s past comes out through flashbacks, painting why he’s having problems today. Not helping is meeting the new Robin, Jason Todd (Curran Walters). Rachel is having family trouble. Her father, Trigon, is looking for her, using a cult. Her main hunters are the Nuclear Family – Dad (first Jeff Clarke, then replaced by Zach Smadu as the character is replaced), Mom (Melody Johnson), Sis (Jeni Ross), and Biff (Logan Thompson) – who use drugs to augment their physical abilities. Kory is trying to figure out who she is and why she has to find Rachel, aka the Raven. Gar may be the most well adjusted of the group, a vegan who shapeshifts into a tiger. Even he has a few skeletons in the closet in the form of the Doom Patrol.

The first season deals with Trigon as the main plot, though his name doesn’t get mentioned until late in the run. This is the same plot that the Wolfman-Pérez The New Teen Titans began with. The take, though, is darker. The creators are taking full advantage of not being on a broadcast network. Netflix has its own standards and practices, so the language is far saltier than could be allowed over the air or even in the comics. At the same time, it’s not all dark all the time. There are light moments, coming from the characters. The tone is serious, but with light moments. Again, Gar is a point of light in the series. He’s better adjusted than the rest of the team.

The new series is taking the characters from the comics and bringing them into the same televised multiverse the other DC shows are in. It’s likely that Titans, like Supergirl, is in its own universe because it’s on another network. This gives the show room to maneuver when it comes to interpretations. The characters are recognizable, but Titans is putting its own spin on them, something to be expected in a cinematic universe. The costumes for Robin, Hawk, and Dove match what was seen in the comics. Rachel’s outfits hint at Raven’s costume; when she wears a hoodie to cover her head, the silhouette matches her comic counterpart. Kory, while not yet Starfire, wears a purple outfit that reflects the costume from the comics. Gar is the lone outsider here, possibly due to budget and time restraints. While his tiger form is green, Gar only has green hair when he’s human instead of being all green.

Titans may not be accurate to the comics. The series is taking its cue from the comics, though. Characters are recognizable to long-time fans without losing newcomers to continuity lockout. As such, it fits in with the rest of the DC television series.

Posted on by Scott Delahunt

DC Comics has its triumvirate – Superman, Batman, and Wonder Woman. Superman has had many adaptations on radio, television, and film, the latter two both live action and animated. Batman hasn’t had as many over the character’s existence, but has picked up on the number of film adaptations over the past two decades. Wonder Woman, not so much. The character had her own TV series in the Seventies and has appeared in the various DC-based cartoons featuring a full team of heroes, but her solo appearances are lacking compared to the other two in the Big Three.

Created by William Moulton Marston, who also developed the lie detector, Wonder Woman was to offset the more violent titles. Instead of beating her opponents into defeat, she’d use the power of love to change their ways, using her version of the lie detector, the Lasso of Truth, to rehabilitate them. Since her debut in 1941, her approach has changed, becoming an Amazon warrior, willing to take the steps that Superman and Batman would not.

Over the past ten years, DC’s domination of superhero moves have waned as Marvel Studios finally figured out how to make interesting movies. Marvel’s approach to The Avengers movies forced DC to accelerate their Justice League titles. The problem that Warner has right now, though, is that all of the DC-based movies look like the Batman films. While that approach works for the character*, it didn’t with Man of Steel or Batman vs Superman, turning both into colourless messes.

After a few fits and starts, Warner finally had a Wonder Woman movie released in 2017. Directed by Patty Jenkins, the film was the top grossing superhero film for the year and finished behind Star Wars: The Last Jedi and the live-action Beauty and the Beast overall. Even Justice League only wound up tenth. Turns out, representation is key. Wonder Woman is a feminist icon; the character is the best known superheroine, able to bring in an audience that normally wouldn’t consider a capes-and-spandex movie.

The movie opens briefly in the present with a voice over narration by Diana (Gal Gadot) about the problems of the world. A Wayne Foundation armoured truck delivers a briefcase to her. Inside are a photo of Wonder Woman standing with several men in a wartorn town and a note, triggering a flashback to Diana’s days as a child on Themiscyra. Diana is the only child (played by Lilly Aspell) among the Amazons, having been fashioned by clay by her mother, Hippolyta (Connie Nielsen), and has no mind for studies, instead wanting to watch the Amazons train. While the Amazons are hidden, they are prepared for the day when Ares tries to destroy mankind and the world again. To prevent that end, Zeus left a weapon capable of killing a god on the island.

As Diana grows older (now played by Emily Carey), she convinces her mother to let her train. Diana’s aunt, Antiope (Robin Wright) pushes her past her limits, working the girl to be the best she can. As a full grown woman, Diana is capable of standing her own against several Amazons at once, but when Antiope pushes to far, something inside Diana pushes back, sending Antiope flying. Diana walks away to brood over what happened. As she does so, a German plane crashes off the coast.

Diana rescues the young pilot, unaware that a German warship has sent several boats to retrieve him. The Germans pierce through the veil that surrounds Themiscyra and land on the beaches. The Amazons fight the invasion, but swords, spears, and arrows can only do so much against trained soldiers with rifles. The Amazons win, but at a cost.

The young pilot is interrogated with the Lasso of Hestia, compelling him to give his name, Steve Trevor (Chris Pine), and his mission, an American officer working for British intelligence as a spy. He discovered German General Ludendorf (Danny Huston) and Dr. Isabella Maru (Elena Anaya) in the Ottoman Empire creating new weapons, including poison gas, to fight the Allies in the Great War. Diana insists on going off to fight, suspecting Ares behind the war, but her mother denies her. Undaunted, Diana breaks into the tower holding the god-killer sword. She takes it, the Lasso of Hestia, a shield, and the costume. Dressed and armed, she takes Steve to a small harbour. Her mother arrives, not to stop her, but to say goodbye, giving Diana Entiope’s circlet to wear. The parting is bittersweet.

London is a confusing whirlwind for Diana. So many new sights, sounds, and smells. Steve takes her to get appropriate clothes, with the help of his secretary, Etta Candy (Lucy Davis). After a few hours and many outfits tried, Diana gets an outfit that’s slightly less conspicuous. Leaving the store, Steve and Diana are followed by German spies. They confront the Germans in an alley, where Diana shows how effective she can be.

At Allied HQ, Steve gives over Dr. Maru’s notebook. Diana is able to decrypt it, understanding the languages used. However, she’s learning that in man’s world, women aren’t listened to. Diana goes off on the assembled generals, who have denied Steve’s request to track the General to Belgium. Steve pulls her out, explaining that he is going anyway, only convincing her after using the Lasso on himself. He makes a stop to pick up reinforcements, con man Sameer (Saïd Taghmaoui), marksman Charlie (Ewen Bremner), and smuggler The Chief (Eugene Brave Rock).

On the way to find Ludendorf, Diana leads an impromtu charge through No Man’s Land, clearing a path for the British troops to follow while reducing the German defences. She continues through to liberate the village of Veld, with assistance from Steve and his men. Diana is getting a harsh lesson in modern warfare, seeing the damage wrought to people and their lives.

The team tracks Ludendorf to German High Command. The General, opposed to the Armistice, had killed the rest of the Command with his new gas. The gathering at High Command is a show, one put on to demonstrate the new weapon by using Veld. Angered, Diana finds her own way into the aerodrome where Ludendorf is stockpiling the gas and begins her attack. The final battle of the film is one for Diana’s heart.

There were changes made to the character as created in 1941. The biggest is moving the date of Diana’s first appearance in the setting. When Wonder Woman was first published, World War II was an ongoing war, appearing in newspaper headlines daily. The US hadn’t yet formally joined the war, but was supplying the Allies supplies while trying to appear neutral. Comics of the time gained a secondary purpose, propaganda, so naturally, Wonder Woman fought Nazis. With the war now part of history and using Ares as the film’s villain, moving the setting to World War I made sense. World War I, also known as the Great War and the War to End All Wars, saw casualties in the millions, saw technological advancements that outstripped defenses, and saw an entire generation reduced in four years. Showing Ares having a hand in creating that War works in the context of the film. The movie didn’t show all the horrors of the war, but did show enough to give the audience an idea of the nature of warfare.

Gal Gadot as Diana worked well. She looks like the character, which is critical when adapting from a comic book. Appearances are everything. There were a few times in the film where Gadot’s appearance called back to Lynda Carter’s turn as Wonder Woman in the Seventies. While the movie was far more serious than the show, the portrayals aren’t that much different. Both find that they are fighting with the Power of Love. Chris Pine isn’t necessarily Lyle Waggoner, but he does bring charm to the role of Steve Trevor. Lucy Davis’ Etta Candy also harkens back to the comic and the first season of the TV series. Etta is there as contrast to Diana, but even she has her moments of heroism. Moving the time didn’t change the characters; they adapted well.

Wonder Woman is an origins story. Unlike Batman and Superman, Diana’s origins don’t leave her passive. She defies her mother and trains then leaves Themiscyra. Diana explores the world of men and carves out her piece of it. She is a warrior, but one who fights for love. The movie explores how she came to that decision.

The movie managed to add something that, until then, was missing from the DC adaptations – humour. The levity came from character moments, usually between Diana and Steve, typically centering around the different cultural attitudes about sex. Diana is well read about the subject and the Amazons are open and honest with each other. Steve, though, is coming from an American upbringing that has far more hangups than today.

Wonder Woman despite the changes, does keep to the nature of the character and the comics. Changes that were made help with the story without really taking away from the character. Diana is still Diana, warrior and defender of mankind. She is still recognizable on the screen in costume or regular clothes.

* To quote Batman from The LEGO Movie, “I only use black. And sometimes very, very dark gray.

Posted on by Scott Delahunt

Continuing with comic book adaptations, this week’s subject is also a look at how one work can still have influence. While the 1984 Supergirl movie wasn’t the blockbuster the studio hoped for, the movie it was spun off from, the 1978 Superman, is often taken as the definitive version of the title character. As a result, audiences have expectations of what a Superman or Superman-related work involves.

Lost in Translation went through the history of the character of Supergirl in the analysis of the 1984 film. However, there’s more to the character than mentioned there. Yes, Kara Zor-El was Kal El’s cousin and became Supergirl after arriving on Earth after Argo City was destroyed. Kara was the first Supergirl, first appearing in 1959 in Action Comics #252. She wasn’t the only Supergirl.

After Kara dies in the mini-series reboot Crisis on Infinite Earths saving Superman and the multiverse, other Supergirls appeared. The first was Matrix, an artificial life form from an alternate universe, with a different power set. As Supergirl, she spent time with the Teen Titans and as a hero on her own. When Matrix finds a dying Linda Danvers, she merges, becoming an Earth-born angel. This Supergirl has a different set of powers, including wings made of fire. Eventually, this merged Supergirl falls from grace, causing Matrix and Linda to separate. Linda keeps some of the powers, though not at the same level as before, and continues to be Supergirl.

The changes to Supergirl post-Crisis came from DC’s editorial wanting Superman to be the only surviving Kryptonian. When that policy was relaxed, Kara returned, though with her origin rebooted. She’s still Superman’s cousin, but after being launched from Krypton, she loses her memory. Her first meeting with her cousin has her in disbelief; to her, he should still be an infant. In reality, she had lost time while in her lifepod.

That brings us to 2015. The CW has had success with Arrow and The Flash, showing that a broadcast network can have success with a superhero TV adaptation. CBS took the chance on the lastest from Greg Berlanti, Supergirl. With Melissa Benoist as the title character, the first season explored hope, dreams, family, and how the three mix. The analysis that follows focuses on the first season; cinematic universes tend to go in their own direction once started, even when the studio works to keep close to the original work.

The opening voice over explains the background; thirteen year old Kara Zor-El was sent by her mother to keep her cousin, Kal El, safe until he grew up. However, Kara’s pod was knocked off course into the Phantom Zone, where she lingered unaging until somehow she got out. When she reached Earth, her cousin had grown up and become Superman. Instead of her taking care of him, he finds a way to take care of her, bringing her to her foster parents, the Danvers, Jeremiah (Dean Cain) and Eliza (Helen Slater). Kara grows close to her older foster sister, Alex (Chyler Leigh).

Once Kara has graduated college, she started work at CatCo, the media empire owned by Cat Grant (Callista Flockheart), former Daily Planet journalist. The series starts with Kara being Cat’s assistant and gopher, with her name mangled to Kira. Still, Kara keeps her spirits up. She enjoys her job and her co-workers. One, IT whizkid Winslow “Winn” Schott, Jr (Jeremiah Jordan), has a crush on Kara but can’t quite tell her. Starting that day is James Olsen (Mehcad Brooks), who has moved from Metropolis to National City to work for CatCo as the art director. Kara is looking forward to seeing her sister; Alex had been out of town on work. All in all, Kara’s life is normal.

All the normal goes out the window when Kara sees a news report about her sister’s flight in trouble. An engine caught fire and the plane was on a course to crash in the middle of National City. Kara runs out, throwing her jacket aside and, after a few short jumps, flies off. She catches the jet, but because women need to work twice as hard to be considered even half as good as men, she has to dodge a bridge before setting the plane down in the river. Despite the efforts, news anchors criticize her for setting the jet down where rescuers couldn’t get to it immediately. Nevermind that no one died.

Alex realizes who saved her and the other passengers and confronts Kara. However, Kara is just so earnest that Alex breaks down and reveals her big secret – she’s really an agent for the DEO, the Department of Extranormal Operations, whose mandate is to protect the Earth from alien threats. Alex knows Kara isn’t a threat, but her boss, Hank Henshaw (David Harewoood), isn’t so sure, but he trusts Alex enough that he’s willing to accept Kara. The problem that the DEO is facing is that Fort Rozz, the Kryptonian prison in the Phantom Zone, has crashed on Earth, letting the prisoners escape.

Kara can’t keep her excitement at bay. At work, after Cat names the new hero “Supergirl”, Kara needs to share her news with someone. That someone is Winn, who helps Kara with a costume. As Supergirl, Kara does what she can to keep National City safe. Her appearance, though, lets General Non (Chris Vance) and Astra (Laura Benanti), the twin sister to Kara’s mother, Alura, know that there is another Kryptonian on Earth. The plane crash Kara prevented was to kill Alex, set by escapee Vartox (Owain Yeoman) under Non’s orders. Vartox tries to kill Supergirl but fails, committing suicide when she beats him.

As the season plays out, Supergirl makes a few rookie mistakes, but with the help of Winn and James and with Cat giving her a media boost, she improves and becomes the darling of National City while still helping the DEO in its mission. However, as Superman’s cousin, Supergirl is constantly compared to him. This changes after she stops Reactron, a villain Superman couldn’t completely defeat.

Other characters from the comics make appearances through the season, including Dr. T.O. Morrow; his creation, the Red Tornado; the Silver Banshee; Jemm, Son of Saturn; the Toyman; and possibly the greatest danger to National City, Maxwell Lord(Peter Facinelli). There were also some twists on villains from Superman’s Rogues Gallery. Bizarro, who in the comics looks like a twisted copy of Superman, is based on Supergirl thanks to Max Lord and his experiments with Kryptonite to create a counter to the Girl of Steel. Brainiac appears as Braniac 8, though she prefers Indigo (Laura Vandervoot).

Of note is the episode “For the Girl Who Has Everything”, which takes a cue from a Superman comic. The producers realized that the Black Mercy, a creature that traps a victim in an memory recreation of a happier time, would work better with Kara. Superman has little personal experience with Krypton, having arrived on Earth as an infant. Everything he knows about the planet comes second hand. Kara, though, was older when she was sent away. She had family and friends, all of whom perished when the planet exploded. Kara is far more vulnerable to the Black Mercy, and the episode shows how.

Just having the names of characters, though, doesn’t make the series a good adaptation. It’s how the characters are presented. Kara is earnest and adorkable, which does follow from her appearances in the comics. She’s heroic because she wants to help. The Martian Manhunter is protective of the Danvers sisters and shares with Kara the loss of a family and a home. Maxwell Lord does reflect the character in the comics, a mix of helpfulness and dangerous-ness that makes it difficult to pin down if he is a hero or a villain.

The show also gave itself an out with accuracy. “Worlds Finest”, the crossover episode with The Flash, reveals that Supergirl isn’t quite in the same universe as Arrow and The Flash. Barry Allen (Grant Gustin) at one point goes through the differences between the universe he’s from and Kara’s. Cat also gets an interesting line when Kara, Barry, James, and Winn are lingering in her office, “You look like the racially diverse cast of a CW show.” Supergirl moved to the CW with its second season.

Each Supergirl episode plays like an issue of a comic. There’s character development; every character has a story arc. There’s heroics. If there’s a villain, Supergirl has a setback that helps her discover what she needs to defeat the miscreant. There’s even a end-of-episode cliffhanger, a hint on what will happen next week. Episodes have both stand-alone elements and still contribute to the the season’s main arc.

Supergirl, being the latest in Superman TV adaptations, also winks at the audience. Kara’s foster parents are played by leads in previous works. Helen Slater was Supergirl in the 1984 movie while Dean Cain was Clark Kent in Lois & Clark: The New Adventures of Superman. Cain’s co-star Teri Hatcher, who played Lois Lane, appears in season 2 as Rhea. Laura Vandervoot (Indigo) portrayed Kara on Smallville.

The series has the potential to be the definitive version of Supergirl to the general audience, much like the Richard Donner Superman. The chemistry amongst the cast and Melissa Benoist’s portrayal of Kara will leave a long lasting impression that will be hard to top.

Posted on by Scott Delahunt

Comic adaptations of works have grown over time. From the time of Classics Illustrated, comics were used to adapt a work to a format readers would be more familiar with. Adaptations of popular movies allowed readers to re-live the thrills at a time when home video was non-existent. Today, though, the comic format allows creators to continue a work from another medium. It’s not a new phenomenon; DC Comics published a four-part series of graphic novels continuing the story of Village in The Prisoner: Shattered Visage in 1988. Today, though, getting the information out on adaptations is far easier thanks to the Internet and cross-medium works are far more common.

The benefit is that a work can find a format that works best to gather and keep an audience. Movies are expensive to make and market, and even if profitable, they may not have enough of a following to justify a follow up work. Television, while not as expensive as film and able to spread costs over a number of episodes, are still subject to whims of ratings; a niche series may not have the critical mass to survive a season. Comic books don’t have the expense burdens a film would and can be sustained with a far lower number of readers than a TV series can with low audience numbers.

Even series that have had a good run can take advantage of the switch to comics. Fans will want more, especially just after a series has ended, and the series’ creator can explore areas that the show couldn’t, either because of expense or network limitations. Such is the focus of the Buffy the Vampire Slayer continuation comic series. The Buffy TV series, itself an adaptation, ran for seven years, a good run. The series had a definite end, with Sunnydale sinking into a Hellmouth to seal it and an army of Slayers defeating demons trying to overrun the Earth. But Buffy’s story wasn’t done.

Buffy and her friends still had the army of Slayers, and that issue was worth exploring. Creator Joss Whedon continued the story in the comic series, Buffy the Vampire Slayer Season Eight, published by Dark Horse Comics. A new threat hangs over the world, and Buffy and her army need to discover what it is before the Apocalypse happens. Or, the same old same old for the Scoobies. And the series wouldn’t be Buffy if personal issues came up. Not only does Buffy have an army of young girls with supernatural abilities to try corral, her sister Dawn has run into some problems, and her own personal life is falling apart. Again, nothing new for Buffy. The fans, though, expect Buffy and her friends to have to deal with personal issues while saving the world. Skipping that skips the essence of the TV series.

The comic series does deliver. The characters’ behaviour reflects their growth over the run of the TV series, from teenagers in high school to young adults trying to figure out what their place is in the world while dealing with weirdnesses most people never have to worry about. The graphic format allows for effects that would be difficult to achieve on television, either because of time needed, the expense, or because of the laws of physics. Dawn, as part of a curse, grew to be several stories tall; showing this on screen would require green-screening and filming her scenes twice, once with her and once with the regular sized cast. When TV episodes need to be completed within a week, that’s extra time that could be better used, especially if the curse is season long. In another scene, Buffy and Angel wind up changing settings page to page; if filmed, that would mean setting up in multiple locations for only several minutes of film. It’s doable for an episode, but would mean making extensive use of sets instead of location shots to minimize travel time. In a comic, both are easily done. Dawn can be drawn far larger than the rest of the cast without any camera effects or multiple takes and the new settings that Buffy and Angel use are needed in each panel anyway, whether they stay in one location or jump every panel to somewhere new.

Buffy Season Eight picks up after the destruction of Sunnyvale. Buffy and her Slayer army have found a home in Scotland with room for the young women to train. Dawn gets cursed while studying at university. A new threat and old adversaries return. Worse, the threat is one that Buffy herself creates. However, the draw isn’t the situation, it’s the characters. How the Scoobies react to the new threat and old problems is the key, and the comic shines there. The TV series was always more than just being about a student staking vampires, and the comic continues with the idea that the heroes are people, too, even the vampires.

Comic continuations come with their own shortfalls. Page limits mean a comic can be read in five to ten minutes, unlike a forty-two minute television episode. Comics are released monthly, unlike television’s weekly schedule. Artwork may not resemble the characters*, though that was not an issue with the Buffy comics. Sometimes, the limitations of one medium that will force a creator to come up with a work around that results in a better product will be avoided. While the limits of the medium can’t be helped, Buffy the Vampire Slayer Season Eight avoids most of the shortfalls, though does get self-indulgent at times. Some subplots linger too long, while others get ignored. However, what one reader finds dragging, another will find enthralling.

Overall, Buffy the Vampire Slayer Season Eight works as a continuation. The situation that develops in the comic builds from what was shown in the TV series. The characters grew from their experiences; the Xander of the comic is not the Xander of season one, but the Xander of the end of season seven after everything he went through. The hints of what Buffy was doing as seen on Angel were expanded. Like gravity, continuity is a harsh mistress, but fans have expectations. The continuation comic meets these expectations.

 

* When creating a comic based on a live-action property, the actors still have control over their likenesses unless there’s a clause in their contracts allowing for comic tie-ins. Marvel Comics ran into the problem in the Eighties with both their Star Wars and Battlestar Galactica comics, where they didn’t have the rights.to the likenesses.

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